Here are some sites that are related to console video gaming in general:

National Console Support, a good source for import video games. I've ordered from them. I had no problem installing their playstation mod chip, and have gotten a couple of games from them, as well. Tronix. They also deal in import games. I've yet to order from them, as NCS' prices are a bit better, but they seem to have a slightly better selection of Japanese playstation games. I've also heard about this place, CGN. Never dealt with 'em, but... If you've dealt with 'em, I'd like to know how it worked out for you. Please tell me.

Just for amusement, here are some pages to some games that I've been playing fairly regularly of late:

Diablo. This is a pretty cool game. It could use some improvement, in that it is really just a hack 'n' slash game.  I solved the game some time back, and was somewhat unimpressed with the ending.  The last level was much easier than I expected.
Ambrosia Software makes some really cool versions of classic arcade games. My favorite of these, Maelstrom, is a version of asteroids with power-ups, better graphics and sound, and more hazards. A friend of mine loves Apieron, a warped version of centipede. They also make some other interesting games. Definitely take a look. There is also a semi-official X Version for all you UNIX hackers out there.
Tomb Raider. This game was a lot of fun (yeah, I finally finished it... now if I'd had more time to play, it would have been done a lot sooner...:)  I also played through the sequel.  It looked really nice once I got the Voodoo 2 board.  It did, however, get me to go out and get a thumb pad.
Quake. Also see Blue's News, or, heaven forfend, the official site at ID Software.

To truly appreciate the latter two games, check out this site.

Microprose. Hey, they did Civ and Sword of the Samurai. They can't be all bad...:> Now they've finally finished the Magic game, and it is pretty cool, if still buggy. The sequel, Spells of the Ancients, added most of the cards that I was really looking for (in particular, I was really annoyed at not having access to the multilands).  They made a third game, Duel of the Planeswalkers, but the list of cards they added was really lame.  I thought about keeping it for the bug fixes, but decided not to do so.  Of course, now they're owned by Hasbro.  How's that for scary?
I also started playing CivII a short while ago again.  I decided that my earlier not-so-good impression of it was because it stays with really long years for a long time, but since it catches up a bit later on, I'm not quite so upset as I once was.  Still, after playing the newer Alpha Centauri, I don't know how I could go back to either version of Civ.  It's made by Firaxis, but still has Sid Meyer's name on it.  The improvements made for AC are pretty awesome.   They include:

Finally, there is an expansion to Alpha Centauri that I haven't even tried yet. Actually, I haven't played any games since I stopped playing Alpha Centauri on a regular basis.  The expansion adds new factions, a faction builder, a new path to victory, etc.  The most intriguing thing to me, looking at the box, was a faction that lived on the ocean.   The one thing that was missing from Alpha Centauri, I feel, was a way to combine multiple units into a strike force, without having to give them individual orders all the time.

Here are a few pages (mostly) related to Sony Playstations:

Sony Computer Entertainment

Konami, USA

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And here are some pages of game companies, largely of pc-based games, but some console companies as well:


Since I seem to be wending in that direction anyway, I'll mention that I'm also a big fantasy role-playing addict. I've been playing various systems since I was about eight years old. As I implied earlier, I played BattleTech a long time ago. I've also tried D&D, AD&D (both editions), Rolemaster, TOON, Car Wars, MERP, Top Secret, Villains and Vigilantes, Marvel Super Heroes (which pretty much sucked until they came up with the Ultimate Powers book), Champions, and probably a number of others that I'm forgetting.

As you might have noticed from my other pages, I'm definitely an anime nut, so I'd really like to try the Project A-Ko RPG. I have the rules, and they look cool, but I haven't had a chance to play it yet. *boooo*

Just for reference, here are the companies for those games:

Hero Games This is probably the most balanced system I've found to play. Sometimes the disadvantages for the character do get annoying, but then, I suppose that that's their purpose... Still, I do recommend this system highly.  When my friends and I play RPG's, this is the one most often chosen.  It's a much less abstracted system than AD&D, although AD&D isn't as consistent with its abstraction as it once was.  Champions is also a purely d6 system, rather than using the multiplicity of polyhedra that AD&D encourages so much.  The biggest strength of the system is that it is very consistent.  It doesn't have the gaping holes that many of the other systems have, the ones that just make you go "huh!?"   It's also very adaptable, particularly towards Fantasy, with its Fantasy Hero supplement.

The one real problem with the system is that there isn't as much variation among characters as in other systems.  That is to say, everyone has their one or two attacks, which, mechanically, tend to vary very little; everyone has their defense, which, again, does not vary much, and everyone has their talents and skills.  Mages in this system are even with fighters at the beginning, and stay even pretty much throughout.


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This page created and maintained by Dave Clemmer.   Last modified Nov 12, 1999.